Rive = Adobe Flash 2.0.
I think figma needs better capabilities with emerging platforms like XR, VR, AR. One thing I did like with Adobe XD was the repeat grids function where you have an element and want to duplicate it and just click "repeat grid'" and its just a box around the element that you can expand however long you want if you need a row or column. Figma sucks at this because you have to duplicate content and make sure they are aligned. If arRIVEd can do this and have fancy animations or better animation capabilities that are easy to do or follow then I think it would be a great alternative. I also think the collaboration and uploading UI kits and/or libraries should be seamless
Pen Pot might be the best ui ux design tool. Not just yet but I can see it.
It's canvas based, it's invisible to accessibility tools like screen readers. This sounds like a bad idea
It's hard to imagine the design world without Figma right now but I remember Sketch used to be like this at one point as well so... never say never. I don't fully understand why Figma is not upping their game when it comes to animation. It's going to bite them in the ass sooner or later. Static designs are a thing of the past... I think Rive has a chance. Just like Figma was built from the ground up with collaboration in mind and that was revolutionary back in the day, now Rive can come in with a new approach focused on animations and interactions, something that Figma hasn't yet figured out.
So we go full circle from the SWF player for Flash to the Canvas element in HTML πͺπ―π₯
Back in the day, I learned Shockwave Flash, and around 14 years ago, I got into Silverlight. Now I'm gonna have to dive back into Rive and learn it all over again...:face-blue-wide-eyes:
absolutely with you. the innovative spectrum that you can unfold with rive is so much more vivid and creativity related than what figma enables you with. and the momentum of expressivity you can unleash with rive, given the amount of updates, the rosso brothers give to us, is unmatched by figma.
"I'm still a beginner and learning new things, and every day something new and better comes out. I want to say, 'Take it easy, step by step.' How can I keep up with all of this when I'm already slow at learning?"π π
Animations are great, but they don't seem to convert well, especially overly animated websites. In any case, who is to say that there won't be a Rive like plugin for Figma in the future?
I think figma is focused on big corp and that's ok. As a small studio we use it a lot but there is so much that we don't need and what we really can use to sell ( animations, prototypes, etc ) we need more tools. Right now I can't see any other software getting close to figma but I would bet that is just a matter of time as figma is getting slower and slower.
Interesting, I've never heard of Rive. I'll have to check that out.
Framer should have been the new big thing on the prototyping scene. Unfortunately, they moved from a prototyping tool to a site builder with a ridiculous pricing model. I don't believe in production-ready prototyping because the heart-attack amount of nuances and polishing levels for production will always require much more time and effort. I agree that Rive is more flexible in terms of animations. However, I disagree that it's a better design tool overall compared to Figma. I've been with Framer before the design mode era in the Original typescript-based versions. I still remember this painful transition from half-backed design mode in Framer Original to buggy Framer X and an even more painful transition to the web prototyping tool, which morphed into a strange site-builder. Lesson learned, so I don't consider tools that promise to be something in years, well, probably, you know.
After a year of writing to Figma to bring in more goto market tools like object and timeline animation, a No-Code publishing mode and (at some point a CMS). Iβve moved to Rive and Framer.
Really impressed with Rive, starting to implement it in my design process.
Not sure. I still struggle with creating assets in Rive so from a productivity workflow perspective I still make them in Figma then export them to Rive for the animation.
Itβs all about SEO if Google sees two websites one with rive one without itβs going to rank the without one higher. Page speed always and text always comes first
As with Figma, where We want those tools inside a dedicated Vector app (Illustrator for most, Affinity and Inkscape for Us) We want these tools inside a dedicated Motion Design application (Cavalry, preferably).
I 100% believe Figma will come to an end eventually. The company I work for recently came up with a chat app to be released on IOS. Only the devs knew about it. Not a single designer worked on it. Seems they just used AI to generate the UI (potentially some of the code too)
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