Very good points. Personally I felt like my art was without purpose. Gamedev was the missing piece for me. Now I never get burnt out when drawing or modelling. And it really is a source of pride to see everything coming to life, and realizing that everything on screen is something made by you.
My reason for making games is that I have a lot of ideas that nobody else had or failed to accomplish. When your skills reach a golden level (you know how to do anything you imagine with no or little learning), it is just so fullfilling seeing your dream game coming into shape with every line of code...
I was in an art degree at school, kinda lost until my last assignment we had to create one final work to be shown in a gallery, and I wanted to branch out. Everyone did the usual, paintings, photography or some video. I did a game, I made a little 3D simulator where a person walks around a museum where all my works are displayed, I added 3D models from my previous works and a feature where a player can throw a tomato. It was the best thing I’ve ever made.
my 4 favorite things from making games: 1) CODE when you make code and your brain just goes LOGIC ENHANCE and everything works, or when you are stuck on a problem and suddenly you just figure out exactly what to do, everything just clicks 2) ART I am not an artist, in fact, I'm so bad at drawing I was diagnosed with Dysgraphia wille in reality I was just bad and had to learn. so whenever I manage to draw something recognizable, its just amazing, and most of the times it's just luck! (for me) and even more when you imagine a character and at one point you actually manage to pull it out! (I can't do it constantly) 3) MUSIC when your music fits perfectly with the situation, there is some things so magical about seeing your music create exactly the mood you wanted. 4) ALL Nothing feels more special than seeing everything combine and work together, you know every single pixel, you drawed them! every single note was hand placed, and every single line of code was thought and written by you, every single little error that no one will ever notice, and yet you are still there seeing it and thinking everyone is disgusted by it so much they won't even tell you. the things you learn wille making a game are incredible, and its even better when you try to explain how you made the game to a friend, and you just completely surprise them, they thought it couldn't be that complex, until you just throw at them a list of the 100 problems you had to go through in each category (Music, art, code) and even better is when a friend just comes in, looks at your game and goes: "but what if you just do this" and Lo and Behold, they are fricking right it was so simple, you just spent 30 minutes overthinking something. and I could keep going, but honestly, if you can avoid burning yourself out and overthinking things, game making really is a special art
Sooner you start making games sooner you learn what failure is. Games are easy to make when you have youtube and stuff, but the moment you try to make your game without tutorials and code snippets, you will realize that the only thing you know is how to interact with engine's ui and how to write code on a most basic level. This moment discourages wast majority of wannabe gamedevs. But if you push through that and start doing things using your own brains, THAT'S when true learning starts. And that's where your understanding of what it takes to create something your own will grow from.
I find games to be one of the best medium to tell a story. I like how you can combine music , art, stroytelling and gameplay into 1 interactive story
1- It is a fun creativity exercise: It fuels you creativity when you try to solve some issue with the skills you already have. Example 1: You already know how to work with colliders. How to use it to solve a "too far away from an object" problem? Example 2: Can I use only key frames and smears to make an animation? 2- It show you your strengths: When you face game development, you can test many knowledge areas. Some people are good at drawing, animating, writing, coding, team or project management, sound design or even social media management! Making a game may teaches you a new skill you never knew you'd love to work with! 3- It teaches you a lot of social skill: How to deal with frustration in a meaningful way, how to deal with others opinions, specially when greatly diverging from yours, how to better work together, how to communicate with others. 4- You learn how to manage things: project management, time management, resource management, team management, the list goes on! Those would be my main contributions to the list.
I've always loved stories, what draws me in about game development is the possibility of creating my own stories in a medium that is interactive and flexible
i enjoy making games because i love seeing my imagination come to life. to allow my friends and family to go into the world i venture in every day. from creepy monsters to beautiful gardens. it lets people know who you truly are on the inside.
Sometimes There's A Game You Want To Play That Doesn't Exist. Then If It Doesn't Exist, You Can Make It Exist Making You And People Who Were In That Situation Happier.
This video makes me feel better. I've been learning game making from unity, RPG Maker, and now Flutter Flame engine. And my job aren't even related to game (ERP tech.) . What can I say is, If you love making game (even only as a hobby) , do it, at least it'll increase your knowledge about OOP drastically.
I've only been learning game development for most of 2021 but the few times I've had the opportunity to put my games in the hands of a friend or loved one and see their response and feedback is the drive that keeps me going
I'm making a metroidvania with Unity. Anyway, people being proud of you depends on where you live and who your relatives are... A lot of people don't consider Indie development "work" (specially in third world countries). Still it's awesome seeing your ideas come to life.
My top reason is that I often find myself playing a game where I think "This is a good game, but I really wish I could change this or that", or "This is not very well balanced". So I want to create something where I have control over all these things and see what I can do myself. If anyone else wants to play it as well, good, but mainly doing it for myself to make the game I want to play.
Ive always wanted to get into Game Design. I was demotivated to study Game Design in college because my family would tell me, “How are you gonna get a job? The community is hard.” “Study something that pays well.” Now im in IT and I don’t necessarily hate it but it’s not what I wanted. When I created my custom VRChat avatar using blender and unity it was so much fun I didnt know that many hours had passed. The journey to the end product was amazing! Now I want to actually animate and make games again thanks to this video!
My top reason to make video games is: "Because I love to create them". I am a very creative person. Art is easy for me as well as music. Coding is a bit harder for me but I still do it. To GDquest: Please make a tutorial explaining the logical way to organize the code in GODOT. For example: What line of code goes before, what line goes after, etcetera. Some times ideas come to me, I just don't know how to translate them into codes. Thank you very much in advanced! 👍
Off topic, but I wanna take a moment to compliment you on your English pronounciation! This is pretty much perfect! I'm saying this because I remember you asking on twitter if anyone knows of learning materials for English pronounciation. Whether you've found any or not, you've succeeded :) Btw, yes one can still hear, that you are French, but to me - and I'm guessing to most people - that little bit of character is a plus not a minus. Same goes for (almost) any slight accent, not just French.
I still remember when I told I'm gonna be a game developer, then my family and college staffs told " Who the hell is going to play your game ? And you're just wasting someone's else time ! " Well being a computer science student I realised that I can't understand and feel the coding journey until it comes to life.... Aka Game development. Now I'm inspired that this master didn't focus on degrees and that's why he teaches well..! Thanks a lot.🎉🎉🔥🔥🔥🎉🎉
This video appeared in my recommendations, I always thought about how great it would be to create characters and stories for a video game but I think the only thing that has stopped me from even trying is how intimidating it is to learn to write code
@jonathanbador2733