@YTartschool

The main problem with this game was that end game really made you feel like you were wasting your life playing it. Most games are pretty good at masking this, Diablo 4 featured it.

@Suhrvivor

Fun fact: Right now there's more people watching videos about Diablo IV dying than people actually playing Diablo IV.

@doktorarkham1439

I do not know how anyone can be surprised by this after watching Blizzard for the past 10 years.

@acedelizo6430

I miss those days where you buy full games. No one knows if the game is good or bad. Games were offline and doesn't rely on online servers.

@aas55

During my childhood Blizzard couldn’t get it wrong. As an adult, they can’t get it right.

@safebet5841

Blizzard is the best example that greed consumes the brain. A company that was known for innovative and exciting games and fan service now feels like it’s made up of people who have no interest in fans but only see dollars in their eyes. It’s a pity, but the downfall was initiated at the latest with the acquisition by Activision. R.I.P Blizzard.

@K_FI_L_Y_P_S_O

This absolutely warms my heart to see Blizzard struggle, especially financially. They 100% brought this on themselves so I have less than zero sympathy for them.

@Kaizala1933

Their biggest mistake, not allowing offline play..

@brentwarwick

Diablo3 item description: "Increase your damage by 5% for each ally within 30 yards."
Diablo4 item description: "Increase your non-physical damage by 0.3% every time you spend 5 energy on a core skill while standing in a pool of blood when surrounded by at least 5 undead within 15 yards when your health is below 50% and "Reign of the Pointless Skill" has less than 4 seconds left on cooldown.  This skill stacks up to 12 times but all stacks will drop if you fall asleep while playing and your wife hits you with the "Baseball Bat of the Gullible Idiot" for wasting your money on this tripe.

@kirara2516

That phrase, "Do you guys not have phones?!" Will forever go down in infamy.

@robhimself33

No other game has ever made me feel more like a number, just a statistic. It felt like every design choice was made not with the intention of making the experience more enjoyable for the player, but to instead increase some metric like time played.

@VincentBeauregard-i8o

Anyone that put a lot of value on being allowed to play 4 days before everyone else deserves to be scammed out of their money.
The offer itself should be an instant red flag that something's wrong in the company.

@QsPracticalNonsense

Blizzard didn't shoot themselves in the foot, they shot themselves in the face... and somehow reloaded the metaphorical double barrel and shot themselves again. It's wild how far they fell

@danielkelsosmith

Blizzard, EA, Ubisoft, Disney. Companies we all know, and used to love. They are all being destroyed by corporate greed, and they will all suffer the same fate.

@theotherjared9824

In the early 2000s, when diablo 3 was in early development and under heavy executive meddling, many that were essentially the founders of the company tried to get control back by threatening to resign all at once if they don't get control back. The executives called their bluff and accepted those resignations. This incident was a sign that things weren't right at home even all those years ago.

@langolier9

I’m so impressed with the skill you employed, making this little documentary on a subject that I know nothing about care nothing about and still was interested in

@Dave-um7mw

"No game in history has gone from 7 million down to less than 40k in a few months."

Blizzard sets yet another record!

@Paco3dArt

Rest in peace Blizzard. May this be a clear and pristine example that when you put money, profit and greed on priority over customer experience and games, you get this. Thank you for all the good memories.

@Areszvt

A big issue is that the devs think fixing bugs and adding content/mechanics that were present in D3 is “seasonal content”.

@inferno4710

Bit of a brain dump on this whole ordeal:

For context, I've been playing Diablo with my dad for years now. I used to watch him play D2 when I was little, and that eventually led up to playing D3 when I was old enough to be introduced to that sort of thing. Neither of us are particularly interested in really truly no-life grinding out characters or seasons like madmen on D3, but it was always fun to sit down and just genuinely enjoy the game together. We liked the loud, overwhelming screens when you'd get to higher levels and into paragon and all that, and seeing just how much crazier everything got when we'd inevitably crank up the difficulty again every time was enjoyable, seeing how quickly we could disintegrate a boss' health bar. I've probably replayed D3's story mode more times than I can count, and actually speed-ran it for my friends a few times for fun. Personally I've never kept up with Blizzard as a company, nor the Diablo community online since I usually only ever played it with my dad since I was mostly interested in it solely for the Game itself, rather than where it came from or the people around it. 

I've pretty much experienced D3 in a vacuum chamber, and still consider it likely my favourite game, so when I stumbled on the D4 trailer (late might I add lol) I showed my dad and we agreed to pre-order it and eventually play it when it came out. It was hard to lock down time to play it, so We've only played it all of three times over the past 2 months as of May 2024, but we definitely got to the party WAY late, and I had no idea the game was such an enormous dumpster-fire until now. 

We did download immortal on the phone when it came out and were both pretty much baffled by how egregious all of the micro-transactions were, and lost interest pretty quickly. It just felt like such a far cry from what D2 and D3 were to us that it just wasn't worth it in the slightest, but we never looked into it any further than that. But setting up D4 we were also punched in the face by more micro-transactions the first damn screen we loaded up, so I just remember both of us being super baffled by it. Just- putting such a blatant cash grab as the first thing your players see when booting up a game didn't sit well. Especially so given we're supposed to be here for a story and a game to be experienced, not to just further paid for. But again, neither of us know much about Blizzard's history with this theme in recent years, so we just brushed it off.

We aren't very far into the game yet, hardly level 27, but we're enjoying ourselves. It's pretty, and the updated animations and textures are cool, and the atmosphere is well built and executed... but that's sort of just it. it looks good I suppose, but if that's all that's to it then I'd rather go back to D3 once I'm done with the campaign mode. We're like, the filthiest of casual players mind you so if none of this holds ground I wouldn't be surprised, but it feels like there's very little direction given to the player on where to go or what to do. Not a bad thing mind you! But certainly frustrating for us when we're trying to figure out navigation through a bunch of menus that are lacking in explanation at best, completely baffling without an online query at worst. a lot of the menu navigation feels clunky in a way that D3's system certainly didn't, and I find a lot of little things that added a little charm to the older games is completely lacking here. I vividly remember reading through the descriptions for skills like with the Barbarian and seeing a hulk joke in the lore bit, or finding a headcrab helmet you could transmog, or finding silly enemies with sillier names, hell- even annoying my dad by rapidly running my joystick through my player menu was fun. Maybe I haven't played enough to make this call yet, but It just doesn't feel like I'm going to be finding those sorts of things in D4. 

It's really quite disheartening to learn that Blizzard has made such a mess of such a loving, hopeful community of people who just want to see their well-loved game be done right by. It's so strange to suddenly learn that a franchise I'd held in such high regard was reduced to a cash grab and immediate failure, especially having no prior context to any of it. 

If you've taken the time to read this, thank you. I know I don't offer insight or valuable knowledge to this discussion I'm several months late to, so I hope at the least I've numbed your brain a bit so it doesn't hurt too bad from the headache that was learning Blizzard's actions as a company. I appreciate your time here with me, stranger. 

Me and my dad are going to see D4 through to the end together regardless of what ends up happening; We're both just hoping there's a cow level :)

🐄