@KaroKaro290

1. If you learn native you will switch into crossplatform in a second.
2. As a native dev you have opportunity to work in a big companies and your financial/code skill ceiling is much higher.
3. At some stage of crossplatform dev you will need native knowledge anyway.

@jamesdyale

Yeah apps aren't doing any crazy rendering where performance becomes a top priority so you're super spot on there. I have been building using react native for some time now and I have never really noticed any issues. Great video btw!!

@maran.ath4

Now that's a Developer who did his research before making a video, ugh, you're a breath of fresh air, have my subscription

@Dwika34

So far from what I noticed, what's really hard on working with multiplatform is if you're making an IOT app,  that needs to exchange command in the form of bytes that is sent to the device. Granted sometimes the manufacturer of the device you are working with offers a multiplatform SDK, but most of the time they don't, so eventually you have to dig deep into native code implementing the command sets yourself in which at  that point  it's just better to go native all the way.

@monarchgam3r

React native no longer needs bridge

@Aviamoyal

Bro you should make playlists that are categorized in different areas, love your vids 💯

@ajaykotiyal427

I think Flutter is now became much more popular. Flutter is best option of discussed, because it also provides single code base for different platforms, without loosing performance. If App is more dependant on hardware usage (like Games), then Natives (Swift / Kotlin) are best option. Mostly Flutter can be used.

@sanandresprograma

en mi caso me quiero especializar en iOS, pero como estoy apenas iniciando en el desarrollo móvil, decidí irme primero por flutter ya que me permite hacer con un solo código apps para iOS, Android, web y PC, por lo que me permitiría trabajar de manera freelance.
Gracias por el video desde Colombia

@EddiKh

One of the main reasons I started on Flutter dev is because of the reliable Type strict language

@DevlogBill

I am trying to build a cross-platform app for my Google Pixel phone and for my macos laptop. I guess it would have to be between either Flutter or React Native with Electron. I am guessing going with Flutter will be easier to manage since I wouldn't need to focus on two separate technologies to make the same type of app. Cool video.

@martypickens1257

This video came at a good time! Great video as always dawg

@danhdox

Super useful video man! Honestly most times, just choosing a framework is the hardest part haha

@gavinbryan123

Great video, totally balanced and agree with you. Have programmed natively with Swift and Kotlin for many years which I love but mainly use React Native now as the performance difference  for 99% of the apps I’m working on is not enough to warrant writing twice in native and end user would be none the wiser. If I had a use case to do so I would but so far React Native working really well for me and also the fact that it is quick to get general React developers up and running on React Native too and share same React idioms across web and mobile app development especially nice using TypeScript. But appreciate also very much depends on project / team / background skill sets etc.. Also interesting Xamarin is not mentioned anymore (I was certified developer in 2015) which I can understand and now replaced with MAUI I believe which is Xamarin Forms from what I can make out ?

@hyungtaecf

For most of the general cases Flutter is the best in my opinion. The cases where the cost-benefit ratio won't apply are very specific, like yours. You wanted to use something that probably Firebase would do the job, but you wanted to use something else.

@seanknowles9985

You missed out Kotlin KMP and Jetpack Compose Multiplatform

@-mohammadalakedy5417

React native now is amazing ❤

@WeeklyFire

TBH JetBrains made writing cross-platform code in Kotlin (called Kotlin Multiplatform) much easier via Jetbook Compose basically like Flutter if JetBrains owed it.  In theory, you don't need to learn swift (Objective-C) for Apple OS applications with this new framework it surpasses the traditional Kotlin/Swift codepath. React Native and Flutter (Dart Programming) are still options though.

@ashleymorris9091

In the case of post hog can you mix flutter and native development easily? E.g. could I make calls to a facade that I create in Kotlin/Swift native that I call out to from flutter?

@D3S1N3R

Im worried if I start developing in Flutter Google will EOL it in a year. Is that a real concern for anyone?

@paudisart4001

A minute into the video, I realise your glasses are off-centre. Can't unsee D: