@TonsOfHunStudios

Screenshot Feedback?

@DanielLochner

Awesome work Garrett! The boss looks very ominous! 👻

@DualWielded

1:28 will there ever be a moment where he doesn't spot us?... 😳
About the screenshot, I feel like the ground could go with a more pastel green. This seems too bright for me, it feels a bit unnatural. Maybe try mediumspringgreen (#00FA9A), mediumseagreen (#3CB371), or limegreen (#32CD32) and fiddle between those? I'm just looking at a green color palette, so I can't see what they'll look like as the actual ground, but it feels like they'd look good haha.
As for the sky, I feel like a blue background might be a little too plain, since that's what we always see in real life. And just to throw this out there, I'm a huge fan of the combination of pink and blue (and orange) when it comes to clouds... Just saying 👀

@GamesBySaul

The boss looks great! Love to hear like evil laughing or something coming from it soon! - and for me on the screenshot j love bring able to see islands in the distance, but I feel you need more colour on the island, just green is nice but more colours would look even better!

@RobLang

Great video! 1:28 made me jump. We're always here. Always watching. For the screenshot, I like how bold the colours are; it's quite unique. I can't however workout a sense of distance because the colour of distant objects do not change. Fog is often used to reduce saturation and increase luminance of distant objects to give the sense of atmosphere. I'm not sure that's the best thing for you because this is a digital world. I would add something to give more a sense of depth. Love the boss; Marionettist is a little hard to say in my head but he looks ace.

N/A

Nice devlog Garrett!
About that screenshot, I really like the clouds but the ground seems just to vibrant for me but this is a very colorful game after all. :)

@tauheedgamedev2388

Enemy looks menacing good job, From the screenshot I think more variety of colour will be good. The brown from 1:19 in patches with the green may looks better as at the moment its just a sea of green. 👍

@kevingeertjens2859

Damn, the marionettist looks real menacing. As for the screenshot, i like the color choices for the sky, the darker blue mixed with the white and yellow clouds looks stunning (I think it's because blue-yellow are complementary colours, just like you talked about in this video). One thing I dislike is the bright green ground, it's a bit too bright for my liking. I feel the same about the gameplay that I've seen in the video, the player model and the ground are quite bright, making it a bit difficult to see. Keep up the good work :)

@Beengus

The color choices are going to have to change for colorblind people.

@and3rs

Great job but where are the kick updates? :(