how the spin technique works the sword uses a touched event which basically activates a code/function everytime the specified hitbox (an invisible/visible box or model made specifically for the range) touches something with a very short debounce (delay) the touched event does not activate repeatedly when the hitbox touches an object, it only activates when the object moves while touching the hitbox, or the hitbox moves while touching the object. the touched event activates the damage code, if you are wondering the example for this is like a venus flytrap waiting for it's prey to move so it can register it as a moving and living creature, not a leaf that doesn't move at all. i'll try to edit this more to make it easier to understand
That was a great vid! And you accomplished something that probably most of us wouldn't be able to lol
6:03 The NPC was using that same technique, if you pay close attention you can see how it shakes, it is very small increments at a high speed.
the thing abgout this also about the ping. since the server controls the NPC it's got a huge advantage because it moves at the same time as the server, but for you, as a player, it depends also on your ping. if the ping is higher, your movement for example backing off will be delayed and for the serrver it detects it killed you, even if you saw on your local screen you moved away.
Carl has left the chat.
The biggest problem with the bot, is that it can react 10x faster than a human, and moves its sword extremely fast at a low increment If it has more hp than you, it charges towards u and hugs you until the end of time hugging is basically a tactic, that allows u to win no matter what with low damage swords, It works like this: You have more hp than someone else, you hold W and go towards them while doing the trick, You will win no matter what The npc backs up when u have more hp, and it keeps attacking. The npc does not immediately attack u if ur on its side, because u can turn around and hug him aswell, which is a smart tactic Lower framerates basically decrease the npc's skill, cause it makes it slower to register the best tactic is to use the spinning tactic, and back away after each attack so it cannot attack u, and if it backs off, get it in a corner and try to hug it.
I will never take âyouâre a botâ as an insult ever again
You are my new fav YouTuber for doing all these fun videos. Most of them are original and creative, which I actually like a lot. I can tell youâve put a lot of effort into this.
The classic sword uses touched event with a very short debounce, so it checks if a player is moving while touching the sword, so spinning or moving your camera while attacking makes it more efficient
AintNoobie: kills smartest npc AI: You won't get away with this
for those that dont know how the spinning thing works roblox registers 1 hit if you are still in the hitbox and the hitbox moves with the sword and if you move the sword really fast outside and inside the player he takes wayy more damage and you can kill pepole with one click jumping also improves this technique because when you jump the hitbox is still hitting the player's head
The real thing is that the Ai runs on the client, making it MUCH harder to kill. I tested his script on a server version and it was insanely much more easy to kill
Nobody talking about how his voice went through reverse puberty
This video is just a amazing guide about how to use the basic sword effectively
Nice video! I was very intrigued by the thumbnail and title same for your others!
the real question is... can yng defeat the smartest NPC??
GREAT VIDEO i hope you is doing poggies
0:56 wait how did you do that?
Congrats on beating the bot! If you noticed the bot was hard because it's using the same technique except its doing it shorter and faster than u did but u managed to beat it
@makar4ik_cat