
Making Lots of Bosses for my Indie Game
In this episode I create a bunch of bosses for my physics based boxing game while trying to stay on track with the game over the winter season.
This is a devlog in my Punch A Bunch series, a game I am developing by myself in Unreal Engine 4.
💥Punch A Bunch available on Steam NOW🥊 👉store.steampowered.com/app/1512590/Punch_A_Bunch/
📜 Awesome Courses I took to Learn GameDev*
GameDev.tv links (The teacher's own website, usually a better deal than Udemy).
UE4 blueprints course: tinyurl.com/5h5jmp7y
UE4 C++ course: tinyurl.com/23z25583
Unity course (best course I ever took): tinyurl.com/mrvcbc9t
Udemy links (check above links first, usually a better deal):
UE4 blueprints course: tinyurl.com/ybkqez34
UE4 C++ course: tinyurl.com/y8bbmtfw
Unity course (best course I ever took): tinyurl.com/ycavc4sv
❤️ Social
• Instagram: www.instagram.com/lordponty/
• Twitter: twitter.com/Pontypants
• Discord: discord.gg/Q3vuuupYqg
🛠️ I use Milanote and Notion to organize my work
milanote.com/
www.notion.so/
🎵 Music
Joel Corelitz - Eastward Soundtrack
joelcorelitz.com/
I get all my other music from Epidemic Sound - Check them out!
Epidemic Sound: www.epidemicsound.com/referral/gotunh/
Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!
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