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VR Systems Showcase - 4 Unity Projects (Mesh Creation, Shaders, and A Strategy Game)

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I took a course in VR Systems this past semester at college, and here are 4 of the projects I worked on. This includes C# code to dynamically generate and update a mesh, HLSL shaders, and a strategy game inside of Unity!

#1 - Mesh Creation

Creating a mesh (ribbon) using C# code that is generated and updated at runtime

#2 - Minecraft Chunk

Generate a 20x20x20 “Chunk” of blocks as a mesh similar to Minecraft

#3 - HLSL Shader

A simple gradient shader in HLSL, using both the vertex and pixel/fragment shader

#4 - Porch Pirates Game

Our group of 4 decided on a strategy game themed around pirates using Unity, where you had to control ships traveling to surrounding islands trying to steal the most packages

▷Discord: discord.gg/c547yhb

Timestamps:
0:00 Intro
0:20 #1 - Mesh Creation
0:53 #2 - Minecraft Chunk
1:35 #3 - HLSL Shader
1:57 #4 - Porch Pirates Game
3:06 Outro



#indiegamedev #vrsystems #madewithunity


Music
FloFilz - Blue Orchard chll.to/db3890dd

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