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Clean Code using the Strategy Pattern

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Unity C# Architecture: Strategy Programming Pattern in Unity C# using expert Software Engineering Principles. Modularize behaviour and enforce the Single Responsiblity Principle!

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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬

0:00 The Strategy Pattern
1:20 Shield Spell Strategy
3:38 Projectile Strategy
6:30 Orbital Spell Strategy

Extension Methods and Utils
github.com/adammyhre/3D-Platformer/tree/master/Ass…

Assets Shown In This Video (Affiliate Links)
Odin: assetstore.unity.com/publishers/3727?aid=1101lw3sv
Dungeon Mason Tiny Hero Duo: (FREE): assetstore.unity.com/packages/3d/characters/humano…
Chromisu: Handpainted Forest MEGA Pack assetstore.unity.com/packages/3d/vegetation/handpa…
SineVFX: Better Crystals assetstore.unity.com/packages/vfx/shaders/better-c…
Starry MoMo Shield Bubbles assetstore.unity.com/packages/vfx/particles/magic-…
Kyeoms Shoot and Hit assetstore.unity.com/packages/vfx/particles/styliz…
DOTween (FREE) assetstore.unity.com/packages/tools/animation/dotw…

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