
5 Cool Tricks with ONE Command!
Want to know how to make awesome command block creations without needing to be an expert? Today I walk through 5 cool command creations that only require ONE command block, as well as how you can modify them to make your own creations!
Exploding Snowballs (as well as cats, dragons, bee swarms, and snow piles)
execute at @e[type=snowball] unless block ~ ~-1 ~ air run summon tnt
execute at @e[type=snowball] unless block ~ ~-1 ~ air run summon cat ~ ~ ~ {CatType:8}
execute at @e[type=snowball] unless block ~ ~-1 ~ air run summon ender_dragon
execute at @e[type=snowball] unless block ~ ~-1 ~ air run summon minecraft:area_effect_cloud ~ ~ ~ {Passengers:[{id:bee},{id:bee},{id:bee},{id:bee},{id:bee},{id:bee},{id:bee},{id:bee}]}
execute at @e[type=snowball] unless block ~ ~-1 ~ air run setblock ~ ~ ~ snow
Everything Upside Down (as well as all rainbow sheep, and instant kill mobs)
execute as @e run data modify entity @s CustomName set value "\"Dinnerbone\""
execute as @e[type=sheep] run data modify entity @s CustomName set value "\"jeb_\""
execute as @e run data modify entity @s Health set value 0.5
Jump Pads (as well as speed pads, health pads, fire pads, clear pads, and hidden TNT pads)
execute as @a at @s if block ~ ~-1 ~ lime_wool run effect give @s jump_boost 1 5
execute as @a at @s if block ~ ~-1 ~ light_blue_wool run effect give @s speed 5 3
execute as @a at @s if block ~ ~-1 ~ red_wool run effect give @s regeneration 2 5
execute as @a at @s if block ~ ~-1 ~ orange_wool run effect give @s minecraft:fire_resistance 15 1
execute as @a at @s if block ~ ~-1 ~ black_wool run clear
execute as @a at @s if block ~ ~-2 ~ brown_wool run summon tnt
Timber! (as well as TNT time bombs)
execute at @e[type=item,nbt={Item:{id:"minecraft:oak_log"}}] if block ~ ~1 ~ oak_log run setblock ~ ~1 ~ air destroy
execute at @e[type=item,nbt={Item:{id:"minecraft:tnt"},PickupDelay:0s}] run summon tnt
Exploding Mobs (as well as Fire Aspect and Knockback fists)
execute as @e[nbt={HurtTime:10s}] run data modify entity @s Fire set value 80
execute as @e[nbt={HurtTime:10s}] run data modify entity @s Motion set value [0.0,2.0,0.0]
execute at @e[nbt={HurtTime:10s}] run summon tnt
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0:00 - Intro
0:24 - Enabling Command Blocks
0:56 - Exploding Snowballs
3:18 - Everything Upside Down
4:41 - Jump Pads
5:59 - Timber!
7:45 - Exploding Mobs
8:39 - Outro
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